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Lucky & Pozzo.

A curious partnership in game-making.

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Pick the entry point that matches you.

I'm new to the engine.

I want to build a game.

I know the basics.

I want to learn the engine.

I'm extending it.

I want to write a plugin.

I need a reference.

I want to look up the API.

Go to the docs

Getting started

Install, build, and run your first scene.

Engine

Application loop, ECS, assets, and networking.

Editor

Panels, prefabs, and scene serialization.

Reference

Components, systems, file formats, and the generated C++ API.