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Entity

Entity.new

Entity.new(id) -> Entity

Coerces to an entity handle; 0 if no match.

Entity.create

Entity.create() -> Entity

Creates a new entity in the registry.

Entity.destroy

Entity.destroy(entity) -> nil

Destroys immediately.

Entity.queueDestroy

Entity.queueDestroy(entity) -> nil

Queues destruction for end of frame.

Entity.find

Entity.find(name) -> Entity | nil

First entity whose Name equals name.

Entity.getName

Entity.getName(entity) -> string

Name value or "" if no Name.

Entity.setName

Entity.setName(entity, name) -> nil

Adds Name if missing, else updates.